Skeleton



Skeleton is a monster who uses Wind spells, whether up close or far away. It doesn't attack unless it is mid range. It's semi easy to dodge Wind Cutter Lv 2. Large Cutter will hit you easily.



In the remake, it always gets up close to try and hit with Large Cutter. It cannot be generally dodged.

Enemy Formations
Skeleton x 1

Skeleton x 1, Wolf Goat x 1

Skeleton x 2, Ghosthound x 2

Trivia

 * Skeleton is byte value 8 in the coding.
 * They are typical enemies in a lot of games, many often having a sword. A lot have a shield, but that's not as likely.
 * They are common enemies to represent undead. Zombies are often used too for the same purpose.
 * Ironically Skeleton is Fire here, as that element is supposed to be "good" against undead creatures.
 * In Dungeons & Dragons, piercing and slashing weapons are not very useful due to them not having any organs. Bludgeoning weapons, much like your staff in this game, are vastly more effective. Coincidentally it's the only weapon type you can use(though your spells do vary enough to count as slashing or piercing).
 * In the puzzle game, Skeleton transforms into Blue Man as an attack. Their respective sword is in the right hand as well.
 * Red Rose Knight and White Rose Knight have a similar design idea, being warriors with a sword and a shield. Red Rose Knight also uses some Wind-related moves.
 * Despite being Fire in the Nintendo 64 version and Earth in the Gameboy remake, it never uses those kind of attacks. Large Cutter loosely relates to Fire, due to the spell command being Wind -> Wind -> Fire or Wind -> Fire -> Wind.
 * Enemies with swords sometimes uses Large Cutter or Wind Cutter variants to represent sword slashing. King Beigis shares a similar idea with his own boss spell variant of Large Cutter.