Ork



Ork has a terrifyingly strong attack that will do immense damage if it hits. It gets up close than does a front flip, ground pounding into you with Hot Steam Lv 1. There's no real way to avoid this. If in a group of enemies, it might not be able to get close enough to hit you right away.

In the remake, it's a lot easier to dodge, since both Rock Lv 2 and Rolling Rock Lv 1 have very limited range. You can usually just move under the spell or far enough from it. It also falls fairly fast to Wind Cutter Lv 3.



Enemy Formations
Ork x 1

Ork x 1, Jack-O'-Lantern x 1

Ork x 1, Temptress x 1

Ork x 2

Ork x 3

Trivia

 * Ork is enemy byte value 0 in the coding.
 * Orks are fairly common enemies, especially with Tolkien-related stuff. They can be monstrous humanoids, but can often be pig-like. Quest uses the pig variation of it.
 * It has a younger variant in Ork Jr Though they don't share the same body structure, they have similar head designs.
 * They're also both Earth. Though only in the remake do they share Earth spells.
 * Ork Jr transforms into Ork as an attack in the puzzle game.
 * In the remake, Ork and Spriggan share fairly similar sprite poses. They have much different sprite sizes, otherwise.
 * Kobold in a way can be a counterpart to it, as it has the opposite element but kicks instead. This has a coincidence with Rouge and Knuckles from the Sonic series. Rouge is Wind-aligned and uses kicks, while Knuckles is Earth-aligned and uses punches. The latter two are also gameplay clones in Rouge's first appearance.
 * Kobold and Ork also use Fire spells in the original as well, further complimenting their similarities as counterparts. In addition, they're both exclusive to forests. Ironically, Kobold, a Wind monster, leads to the Earth boss, while Ork, an Earth monster, leads to the Wind boss.