Kobold





Kobold is one of the deadly enemies you can meet early on, having a whopping 40 points, and they hit very hard due to Fire Ball Lv 1 having quite a bit of natural power behind it. Cyclone is nowhere near as strong. You can't really dodge either move, but they have fairly low defense and as long as you can hit overall with your Physical attacks, you can easily take them out.

The remake weakens them a bit, and with Magic strengthened, they're not nearly as hard to take down. They are still Wind, but Wind Cutter Lv 2 by the time you get it can deal decent damage. Fire Ball Lv 2 would be the most effective attack that outright homes, and is gotten early enough.

Enemy Formations
Kobold x 1

Kobold x 2

Kobold x 3

Kobold x 1, Bat x 2

Kobold x 1, Frog Knight x 1, Marionasty x 1

Kobold x 1, Goblin x 2

Trivia

 * Kobold is byte value 5 in the coding.
 * Whereas Kobolds nowadays are draconic, older variants were effectively werewolves. This is also notable since they're "weak" enemies, whereas in this game they're actually very strong for the level you meet them at.
 * The only other wolf-like creature is a Wolf Goat. Otherwise, there are canines in Hell Hound and Ghosthound.
 * Coincidentally the two hounds use Fire Ball spells. Wolf Goat focuses on Rock spells(being Avalanche in the Nintendo 64 versions and Rock Shower in the Gameboy versions).
 * Its Physical attack is a kick in the Gameboy remake, ignoring that it could punch in the Nintendo 64 versions.
 * All monsters/bosses have up to 5 regular movement animations, which explains this.
 * Kobold turns into Cockatrice in the puzzle game. They both have some relations to Wind and Fire.